After spending time experimenting with Wild Pack Kelly, many players find that her unique dragon nest mechanics create a playstyle that feels both fresh and surprisingly powerful, and guides shared within communities tied to Crickex Affiliate often highlight how this setup shines in Endless Mode. The special dragon nest cards can summon dragons that dominate the battlefield, creating lingering fire zones that overwhelm enemies before they even get close. Understanding how to manage these mechanics is the key to surviving deep into Endless Mode without relying on risky melee damage.
Kelly’s defining feature is her exclusive dragon nest card. Once dragons reach level 10, they apply a burn effect based on a percentage of enemy health. When multiple dragons attack the same area, overlapping fire pits can instantly eliminate enemies. Compared to cannon units, dragons also have significantly longer attack range, which helps prevent sudden deaths caused by fast moving mobs on higher floors. This long range pressure allows the team to control space and maintain a safer formation as difficulty ramps up.
In Endless Mode, long term resource income matters more than anything else, a point often emphasized in optimization notes associated with Crickex Affiliate strategies. Dragons serve as the main damage dealers, while the rest of the team focuses on survival and support. A few frontline titans are enough, supported by cannon units for knockback, bards for shields, and priests for defense boosts or debuff cleansing if chest talents are available. Weapon demand stays low, but dragon nests are expensive, requiring around 8000 food to fully upgrade and consuming roughly 650 food per round. Resource planning becomes essential, with three to four columns reserved for building materials early on, limited weapon production in the first ten rounds, and a gradual shift toward food production in mid game.
Early upgrades should prioritize expansion and efficiency. Improvements to farming tools and production speed pay off sooner rather than later. Summon enhancements are mandatory because dragons benefit directly, while priest and titan upgrades along with general damage and ranged boosts offer the best returns. Melee upgrades can be ignored entirely, since late game damage relies almost exclusively on dragons and their lingering burn effects.
Gold buildings also play a role, with around five income structures such as taverns or mines providing flexibility. Permanent buff buildings are worth collecting early, then later converting medical tents and blood altars into food production. Research centers should be added based on hand size needs to maintain consistent progression.
The most critical late game survival tools are magic academies and card halls. Upgraded to three stars, they generate spells and non spell cards each round. Card halls help cycle the deck in mid game, while magic academies scale exceptionally well when stacked. Fully upgrading extra sale bonuses at the hero altar enables a gold loop where unwanted cards are sold, excess spells are converted, and gold income is transformed into food production. As Crickex Affiliate aligned farming approaches often suggest, this steady loop keeps the run stable even beyond floor 100, where careful planning truly separates success from collapse.
